Demo Reel
My Focus
Sound Design
I boost the emotional impact of video games with tailored sounds that suit the story, tone, and gameplay.
Implementation
I design adaptive audio systems for games using middleware (FMOD, Wwise) or an engine's built-in tools.
Dynamic Mixing
I guide the player's attention in real-time by creating reponsive mixes for multiple playback systems.
About Me
Hi! I'm Sabrina: an eco-friendly Sound Designer for indie games and the Audio Director of Airborne Empire. I organize Colorado Game Audio Meetups and edit the Doing Our Bit podcast for the IGDA Climate SIG too. Before joining the game industry, I got my B.A. in Psychology from Loyola Maryland and went to Colorado Film School to study screenwriting and directing.
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Favorite Games: Hollow Knight, Outer Wilds, Disco Elysium, Bloodborne, Journey, Breath of the Wild, Kentucky Route Zero