Demo Reel
My Focus
Sound Design
I boost the emotional impact of video games with tailored sounds that suit the story, tone, and gameplay.
Implementation
I use Wwise, FMOD, Unreal's MetaSounds, or Unity's built-in tools to design immersive audio systems for games.
Dynamic Mixing
I make sure that the most important sounds are heard by players at the right time and at the right volume.
About Me
My name is Sabrina, and I'm an eco-friendly Sound Designer for indie games who is based in Colorado. I've been obsessed with playing video games and the piano since I was 6 years old, but took a long and windy road to get to game audio. It included a Bachelor's Degree in Psychology, a slew of odd jobs, three career-defining courses at Colorado Film School, and more.
Favorite Games: Hollow Knight, Outer Wilds, Disco Elysium, Bloodborne, Journey, Breath of the Wild, Kentucky Route Zero
