
ABOUT
Understanding how our minds work always appealed to me. I got a B.A. in Psychology, then fawned over surrealism and horror in games and films alike. After a dream where David Lynch and I were best friends, I decided to enroll in film and game audio courses to learn how to sound design for horror. That's when I found my passion for recording in the studio and outdoors.
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Recording birds and frogs reignited my love for wildlife, so I became compelled to protect it. I started volunteering for the IGDA Climate SIG, where I learned how critical encouraging empathy for pro-social behavior is in games that drive change. Since then, I’ve educated myself on green game design and made sound libraries for EarthPercent to give back.
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Games that are impact-driven and psychology-driven can offer players catharsis, but only when there is strong audio to back them up. That's why I'll strenghten your message and story with sound. I've given several talks on sound design and community, and have led the audio on Airborne Empire, Letterhead, and Tearoom of Terror. Let's chat about your project next.
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