About
Hi! I'm Sabrina: an eco-friendly Sound Designer for indie games and films. I got my B.A. in Psychology from Loyola Maryland, then enrolled in Colorado Film School years later to study screenwriting and directing.​ After taking a few game audio and film audio courses, I switched gears. Recording my own sounds and performing foley became my main focus.
Since then, I've done the sound design for several games such as Airborne Empire and shorts such as Deep in My Heart is a Song. I've given talks at GameSoundCon and AirCon too. I also volunteer for the IGDA Climate SIG now to merge my passion for the environment with audio.
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My goal is to find a way to intersect sound design with climate action or surrealism. I've been most influenced by Twin Peaks, Solaris, Samsara, The Sandman, Silent Hill, and Hollow Knight. I'd be happy to answer any questions you have.