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Black Speaker

Free Sound Libraries

Free Sound Libraries

Free Sound Libraries

Free Sound Libraries

Featured Talks

I have given talks, moderated roundtables, answered Q&As, and co-ran workshops at a variety of conferences, universities, and communities. Contact me if you're interested in having me speak at your event.

I gave a talk at AirCon on how to plan and execute the audio direction of an indie game. Using my experience as the Audio Director on Airborne Empire, I show how to thrive as an audio team of one.

 

Learn how I created crucial documentation before designing begins, how I organized the project, how I communicated with our team to foster collaboration, and how I designed and mixed the game's sounds.

I did a guest lecture at USC, the #1 Best School for Game Design, about how to record sounds for games! I covered recording best practices, how to best use a recording device, how to understand different microphones, and how to make the most of your recordings after a session.

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I want everyone to have access to what I covered in this lecture, so follow along above and let me know what questions you have.

Our panel from AirCon covers tips and tricks for building game audio careers from home. I joined a group of composers and fellow sound designers to discuss how we built our online presences and discovered job opportunities.

 

I was, fittingly, asked to be part of this panel because I met the moderator online in a Slack group for game audio professionals.

Other Talks

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