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Black Speaker

Free Sound Libraries

Free Sound Libraries

Free Sound Libraries

Free Sound Libraries

TALKS

AirCon: Sound Designing Solo

I gave a talk at AirCon on how to plan and execute the audio direction of an indie game. Using my experience as the Audio Director on Airborne Empire, I show how to thrive as an audio team of one. Learn how I created crucial documentation before designing begins, how I organized the project, communicated, and more.

USC: Recording Game Sounds

I did a guest lecture at USC, the #1 Best School for Game Design, about how to record sounds for games! I covered recording best practices, how to best use a recording device, how to understand different microphones, and how to make the most of your recordings after a session.​​

AirCon: Remote Work Panel

Our panel from AirCon covers tips and tricks for building game audio careers from home. I joined a group of composers and fellow sound designers to discuss how we built our online presences and discovered job opportunities.

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OTHER TALKS

Sabrina Fedele's Sound Design Solo Talk
How to Make the Most of Our Game Audio Community Talk
Sabrina Fedele's Two Talks for AirCon, 2025
Sabrina's Contributions with the IGDA Climate SIG to a Green Game Design Workshop
Sabrina Moderated a Panel on In-Person Game Audio Communities
Sabrina Fedele's Q&A with Boston Game Audio
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