For the version of this page that has my film work, go here.
I was told from an early age that video games were only for children, and that I had to stop playing them once I became an adult.
I only played video games once when I was getting my Bachelor's Degree in Psychology from Loyola Maryland. I didn't play them at all during the years that I took odd jobs, wondering what it was that I really wanted to do. I finally realized that I wanted to learn about sound design when I took a course on it at Colorado Film School. Once my roommate let me borrow their Switch to play Breath of the Wild, I decided that I was going to build a career in game audio.
I taught myself about game design, game audio and sound design to become part of the game industry. I also started playing games again and never looked back.
Hollow Knight, Outer Wilds, Elden Ring, Disco Elysium, Super Mario 64
Favorite Sound Design:
Cult of the Lamb, Tunic, Hollow Knight, Hades, Breath of the Wild, Journey
Created/implemented relaxing sound effects for this word game made in Unity and made a walkthrough of my process
Recorded, created, and implemented all-original sound effects for this casual game into Unity
Unity/Wwise Implementation Demo
Technical Sound Designer
A demonstration of how I developed a dynamic audio system for this survival game made in Unity using Wwise
Sekiro: Sound Redesign
A sonic recreation of a boss battle with a divine but extremely ill dragon that features creature & combat SFX
Robobugs Unite (2022): Sound Designer for this Wowie Game Jam Title
Haunted House: Dice til Dawn (2022): Sound Designer for this GMTK Game Jam Title
"After adding Sabrina's sound design to Letterhead, the game truly began to come together. Her calming, zen-like sounds perfectly underscored the relaxing play experience I had long been seeking to cultivate."
DEVELOPER OF LETTERHEAD
"I'm confident that Sabrina has the skills you are looking for as a sound designer. If there is anything she needs to learn, she will learn it in a very short time while presenting the most adept and polished team member interaction you will find."
ADJUNCT AUDIO PROFESSOR AT CFS
Reach out to introduce yourself, solve your audio problems, or prevent them.