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CONSCIENTIOUS
SOUND DESIGN
I tailor sounds for game studios and get them
in-engine to guide stellar playthroughs.


About
It all started with imitating Yoshi as a kid and wondering how his voice was created.
I got my B.A. in Psychology, then went to film school before taking my first sound courses. One of those was a game audio class that made me study and play the Portal series. This was a triumph. There was no turning back.
Now, I use cerebral sound design and implementation to create satisfying experiences. I minimize waste and energy in-studio too! My latest work is in Airborne Empire, Tearoom of Terror, Lichgate, and Twinkleby. Thanks for perusing and reach out any time.

Free Resources
Get a sneak peek into my process with these videos
Learn how to be more eco-friendly in the game industry
Download my royalty-free sound libraries for games
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