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CONSCIENTIOUS
SOUND DESIGN
I take care of the creative and technical parts of audio so developers don't have to worry about the end of their pipelines
Demo Reel


About
It all started with imitating Yoshi as a kid and wondering how his voice was created.
I got my B.A. in Psychology, then went to film school before taking my first sound courses. One of those was a game audio class that made me study and play the Portal series. This was a triumph. There was no turning back.
Now, I use cerebral sound design and implementation to create satisfying experiences. I minimize waste and energy in-studio too! My latest work is in Airborne Empire, Tearoom of Terror, Lichgate, and Twinkleby. Thanks for perusing and reach out any time.

Free Resources
Get a sneak peek into my process with these videos
Learn how to be more eco-friendly in the game industry
Download my royalty-free sound libraries for games
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