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Tell Your Game's Story with Sound!
Learn how sound can communicate important elements of your story: worldbuilding, displaying character, and more.
2 min read


How to Set Up your Workstation to Hear How Your Players Would
Your room may be giving you an unreliable idea about how your film or game sounds. Everything from the height of your ceiling to where your speakers are positioned can influence which sounds you miss and which sounds stand out. Does this matter? When you're the person responsible for assessing the efficacy of music, sound effects in your game, or the audio in a film, this absolutely matters. When our spaces aren't catered to accurate listening, we make mistakes based on wha
2 min read


Beneath the Surface: Unearthing Uses for Contact Microphones
Learn what contact microphones, how to use them in your sound design, and common pitfalls you can avoid when recording with them.
1 min read


All Players Hear Differently. What Do We Do?
There is no such thing as objective hearing! Understanding this can help us make sounds that are suited for a specific audience. So, what should we keep in mind when creating sounds for games? Factors to Consider About How We All Hear Differently: People with hearing loss lose their ability to hear high pitches first and low pitches last Children can hear higher pitches than adults (up to 20,000 Hz vs. up to 15,000 Hz) Infants hear all frequencies at the same time, meaning th
3 min read


How to Record Gore Sounds for Horror Games and RPGs
Secrets to performing foley and recording gore sounds for films and games. Think bone breaks, stabs, bloody squelches, and more.
2 min read
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