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Stock Sound Effects vs. a Sound Designer: Which Should You Choose?
When you view the idea of sound design as some sounds to go along with your gameplay, the debate of SFX vs. a sound designer is understandable. However, if you want your player to be as good as your game as they can, be as engaged as they can, and have a memorable, emotional experience without alienating players who care about sound, stock won’t cut it.


What 'Storytelling with Sound' Actually Means
Learn how sound can communicate important elements of your story: worldbuilding, displaying character, and more.


Beneath the Surface: Unearthing Uses for Contact Microphones
Learn what contact microphones, how to use them in your sound design, and common pitfalls you can avoid when recording with them.
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